suggestion picker: a persistent layer to complement virtual keyboards like wvkbd
Diffstat (limited to 'keyboard.h')
| -rw-r--r-- | keyboard.h | 74 |
1 files changed, 63 insertions, 11 deletions
@@ -1,3 +1,5 @@ +#define MAX_LAYERS 25 + enum key_type; enum key_modifier_type; struct clr_scheme; @@ -80,8 +82,8 @@ struct kbd { struct layout *prevlayout; size_t layer_index; - enum layout_ids *layers; - struct layout **layouts; + struct layout *layouts; + enum layout_id *layers; struct drwsurf *surf; struct zwp_virtual_keyboard_v1 *vkbd; @@ -91,7 +93,7 @@ static inline void draw_inset(struct drwsurf *d, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t border, uint32_t color); -static void kbd_init(struct kbd *kb); +static void kbd_init(struct kbd *kb, struct layout * layouts, char * layer_names_list); static void kbd_init_layout(struct layout *l, uint32_t width, uint32_t height); static struct key *kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y); static void kbd_unpress_key(struct kbd *kb, uint32_t time); @@ -132,8 +134,60 @@ kbd_get_rows(struct layout *l) { } -void kbd_init(struct kbd *kb) { - kb->layout = kb->layouts[kb->layer_index]; +void kbd_init(struct kbd *kb, struct layout * layouts, char * layer_names_list) { + char *s; + int i; + bool found; + + fprintf(stderr, "Initializing keyboard\n"); + + kb->layouts = layouts; + + struct layout * l = layouts; + for (i = 0; i < NumLayouts - 1; i++); + fprintf(stderr, "Found %d layers\n",i); + + kb->layer_index = 0; + + if (layer_names_list) { + uint8_t numlayers = 0; + kb->layers = malloc(MAX_LAYERS * sizeof(enum layout_id)); + s = strtok(layer_names_list, ","); + while (s != NULL) { + if (numlayers + 1 == MAX_LAYERS) { + fprintf(stderr, "too many layers specified"); + exit(3); + } + found = false; + for (i = 0; i < NumLayouts - 1; i++) { + if (kb->layouts[i].name && strcmp(kb->layouts[i].name, s) == 0) { + fprintf(stderr, "layer #%d = %s\n", numlayers + 1, s); + kb->layers[numlayers++] = i; + found = true; + break; + } + } + if (!found) { + fprintf(stderr, "No such layer: %s\n", s); + exit(3); + } + s = strtok(NULL,","); + } + kb->layers[numlayers] = NumLayouts; //mark the end of the sequence + if (numlayers == 0) { + fprintf(stderr, "No layers defined\n"); + exit(3); + } + } + + i = 0; + enum layout_id lid = kb->layers[0]; + while (lid != NumLayouts) { + lid = kb->layers[++i]; + } + fprintf(stderr, "Found %d layers\n",i); + + kb->layout = &kb->layouts[kb->layers[kb->layer_index]]; /* upload keymap */ create_and_upload_keymap(kb->layout->keymap_name, 0, 0); @@ -142,7 +196,7 @@ void kbd_init(struct kbd *kb) { void kbd_init_layout(struct layout *l, uint32_t width, uint32_t height) { uint32_t x = 0, y = 0; - fprintf(stderr, "Init layout\n"); + fprintf(stderr, "Init layout %s\n", l->name); uint8_t rows = kbd_get_rows(l); l->keyheight = height / rows; @@ -157,8 +211,6 @@ kbd_init_layout(struct layout *l, uint32_t width, uint32_t height) { } else if (k->width > 0) { k->x = x; k->y = y; - fprintf(stderr, "(%d/%f)*%f -> %s\n", width, rowlength, k->width, - k->label); k->w = ((double)width / rowlength) * k->width; x += k->w; } @@ -291,7 +343,7 @@ kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) { if (kb->layers[kb->layer_index] == NumLayouts) { kb->layer_index = 0; } - kbd_switch_layout(kb, kb->layouts[kb->layer_index]); + kbd_switch_layout(kb, &kb->layouts[kb->layers[kb->layer_index]]); break; case BackLayer: //switch to the previously active layout @@ -351,7 +403,7 @@ kbd_print_key_stdout(struct kbd *kb, struct key *k) { if (!handled) { if ((kb->mods & Shift) || (kb->mods & CapsLock)) printf("%s", k->shift_label); - else if (!(kb->mods & Ctrl) && !(kb->mods & Alt) && (!kb->mods & Super)) + else if (!(kb->mods & Ctrl) && !(kb->mods & Alt) && !(kb->mods & Super)) printf("%s", k->label); } fflush(stdout); @@ -362,7 +414,7 @@ kbd_draw_key(struct kbd *kb, struct key *k, bool pressed) { struct drwsurf *d = kb->surf; const char *label = (kb->mods & Shift) ? k->shift_label : k->label; fprintf(stderr, "Draw key +%d+%d %dx%d -> %s\n", k->x, k->y, k->w, k->h, - k->label); + label); struct clr_scheme *scheme = (k->scheme == 0) ? &(kb->scheme) : &(kb->scheme1); Color *fill = pressed ? &scheme->high : &scheme->fg; draw_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, fill->color); |