suggestion picker: a persistent layer to complement virtual keyboards like wvkbd
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#include <stdio.h>
#include <sys/mman.h>
#include "keyboard.h"
#include "drw.h"
#include "os-compatibility.h"

#define MAX_LAYERS 25

/* lazy die macro */
#define die(...)                                                               \
	fprintf(stderr, __VA_ARGS__);                                                \
	exit(1)

void
kbd_init(struct kbd *kb) {
	fprintf(stderr, "Initializing keyboard\n");

	kb->suggs[0].label = "Hello";
	kb->suggs[1].label = "World";
	kb->suggs[2].label = "World";
	kb->suggs[3].label = NULL;
}

void
kbd_init_suggs(struct key *suggs, uint32_t width, uint32_t height) {
	uint32_t x = 0, y = 0;
	uint8_t rows = 1;

	uint32_t keyheight = height / rows;

	struct key *k = suggs;
	double rowlength = kbd_get_row_length(k);
	while (k->label != NULL) {
		k->x = x;
		k->y = y;
		k->w = width / rowlength;
		x += k->w;
		k->h = keyheight;
		k++;
	}
}

double
kbd_get_row_length(struct key *k) {
	double l = 0.0;
	while (k->label != NULL) {
		l += 1.0;
		k++;
	}
	return l;
}

struct key *
kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y) {
	struct key *k = kb->suggs;
	if (kb->debug)
		fprintf(stderr, "get key: +%d+%d\n", x, y);
	while (k->label != NULL) {
		if ((x >= k->x) && (y >= k->y) && (x < k->x + k->w) && (y < k->y + k->h)) {
			return k;
		}
		k++;
	}
	return NULL;
}

void
kbd_unpress_key(struct kbd *kb, uint32_t time) {
	if (kb->last_press) {
		kbd_draw_key(kb, kb->last_press, Unpress);
		kb->last_press = NULL;
	}
}

void
kbd_release_key(struct kbd *kb, uint32_t time) {
	kbd_unpress_key(kb, time);
	printf("\n");
	// Important so autocompleted words get typed in time
	fflush(stdout);
	kbd_draw_layout(kb);
}

void
kbd_motion_key(struct kbd *kb, uint32_t time, uint32_t x, uint32_t y) {

}

void
kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
	if (k->label) {
		kb->last_press = k;
		kbd_draw_key(kb, k, Press);
		printf("%s", k->label);
		fflush(stdout);
	}
}

void
kbd_draw_key(struct kbd *kb, struct key *k, enum key_draw_type type) {
	struct drwsurf *d = kb->surf;
	const char *label = k->label;
	if (kb->debug)
		fprintf(stderr, "Draw key +%d+%d %dx%d -> %s\n", k->x, k->y, k->w, k->h,
		        label);
	struct clr_scheme *scheme = &(kb->scheme);
	switch (type) {
	case Unpress:
		draw_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->fg);
		break;
	case Press:
		draw_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->high);
		break;
	case Swipe:
		draw_over_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->swipe);
		break;
	}
	drw_draw_text(d, scheme->text, k->x, k->y, k->w, k->h, label);
}

void
kbd_draw_layout(struct kbd *kb) {
	struct drwsurf *d = kb->surf;
	struct key *next_key = kb->suggs;
	if (kb->debug)
		fprintf(stderr, "Draw layout");

	drw_fill_rectangle(d, kb->scheme.bg, 0, 0, kb->w, kb->h);

	while (next_key->label != NULL) {
		kbd_draw_key(kb, next_key, Unpress);
		next_key++;
	}
}

void
kbd_resize(struct kbd *kb) {
	struct drwsurf *d = kb->surf;

	fprintf(stderr, "Resize %dx%d %d\n", kb->w, kb->h, kb->s);

	drwsurf_resize(d, kb->w, kb->h, kb->s);
	kbd_init_suggs(kb->suggs, kb->w, kb->h);
	kbd_draw_layout(kb);
}

void
draw_inset(struct drwsurf *ds, uint32_t x, uint32_t y, uint32_t width,
           uint32_t height, uint32_t border, Color color) {
	drw_fill_rectangle(ds, color, x + border, y + border, width - border,
	                   height - border);
}
void
draw_over_inset(struct drwsurf *ds, uint32_t x, uint32_t y, uint32_t width,
                uint32_t height, uint32_t border, Color color) {
	drw_over_rectangle(ds, color, x + border, y + border, width - border,
	                   height - border);
}