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#include <stdio.h>
#include <string.h>
int main(int argc, char **argv) {
printf("<svg width=\"50px\" height=\"60px\" version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" overflow=\"visible\" style=\"stroke-width:2; stroke:black;\">");
int fretsCount = strlen(argv[1]);
//var origin = { x: 0, y: 0};
//var props = { width: 50, height: 60 };
// horizontals
int i;
for (i = 0; i <= 4; i++) {
printf("<line x1=\"%d\" y1=\"%d\" x2=\"%d\" y2=\"%d\" />",
0 - 1, (i * 60/4),
0+50+1, (i * 60/4)
);
}
// verts
for ( i = 0; i < fretsCount; i++ ) {
printf("<line x1=\"%d\" y1=\"%d\" x2=\"%d\" y2=\"%d\" />",
0 + (i * 50 / (fretsCount - 1)), 0,
0 + (i * 50 / (fretsCount - 1)), 0 + 60
);
}
// label
printf("<text x=\"%d\" y=\"%d\">%s</text>",
0 + 50/2, 0 - 5, argv[2]
);
// If any dots are after 4, adjust the root to be the lowest non-zero fret
// If the root is zero , thicken the top fret
/*var baseFret = 0;
var adjBaseFret = false;
var lowestFret = 0;
for (j=0; j < chord.frets.length; j++) {
if (chord.frets.charAt(j) != 'x' && chord.frets.charAt(j) != 'X' && chord.frets.charAt(j) > 0) {
if (chord.frets.charAt(j) < lowestFret || lowestFret == 0) {
lowestFret = chord.frets.charAt(j);
}
if (chord.frets.charAt(j) > 4) {
adjBaseFret = true;
}
}
}
if (adjBaseFret) {
baseFret = lowestFret - 1;
}
// dots
var dotsize = 3.5;
var i = 0;
for (j=0; j < chord.frets.length; j++) {
ctx.alignText = "left";
ctx.fillText(chord.frets.charAt(j), origin.x + (i * props.width / (fretsCount - 1)), origin.y + props.height + 12);
if (chord.frets.charAt(j) == 0) {
} else if (chord.frets.charAt(j) == 'x' || chord.frets.charAt(j) == 'X') {
} else {
ctx.beginPath();
ctx.arc(origin.x + (i * props.width / (fretsCount -1)), origin.y - 7.5 + (15 * (chord.frets.charAt(j) - baseFret)), dotsize, 0, Math.PI*2,true);
ctx.closePath();
ctx.fill();
}
i++;
}
// base fret indicator
if (baseFret > 0) {
ctx.alignText = "left";
ctx.fillText(baseFret + 1, origin.x - 10, origin.y + 11);
} else {
ctx.alignText = "left";
ctx.fillText("3", origin.x - 10, origin.y + 41);
}*/
printf("</svg>");
}
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