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void setOctLED() {
if (octave <= 0) {
strip.setPixelColor(octUpSW, 120, 0, 120);
strip.setPixelColor(octDnSW, 0, 0, 0); // No lower to go.
} else if (octave <= 12) {
strip.setPixelColor(octUpSW, 0, 0, 120);
strip.setPixelColor(octDnSW, 120, 0, 0);
} else if (octave <= 24) {
strip.setPixelColor(octUpSW, 0, 0, 0); //No higher to go.
strip.setPixelColor(octDnSW, 120, 0, 120);
}
}
void setLayoutLEDs() {
for (int i = 0; i < elementCount; i++) {
if (currentLayout[i] <= 127) {
setLayoutLED(i);
}
}
}
void setLayoutLED(int i) {
strip.setPixelColor(i, strip.ColorHSV((currentLayout[i] % 12) * 5006, 255, 120));
// black keys darker
if (blackKeys) {
// LEET programmers stuff
switch (currentLayout[i] % 12) {
// If it is one of the black keys, fall through to case 10.
case 1:
case 3:
case 6:
case 8:
// bitshift by 2 (efficient division by four)
case 10: strip.setPixelColor(i, strip.ColorHSV((currentLayout[i] % 12) * 5006, 255, 30)); break;
// otherwise it was a white key. Do nothing
default: break;
}
}
}
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