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|
// Hardware Information:
// Generic RP2040 running at 133MHz with 16MB of flash
// https://github.com/earlephilhower/arduino-pico
// (Additional boards manager URL: https://github.com/earlephilhower/arduino-pico/releases/download/global/package_rp2040_index.json)
// Tools > USB Stack > (Adafruit TinyUSB)
// Sketch > Export Compiled Binary
//
// Brilliant resource for dealing with hexagonal coordinates. https://www.redblobgames.com/grids/hexagons/
// Might be useful for animations and stuff like that.
// Menu library documentation https://github.com/Spirik/GEM
#include <Arduino.h>
#include <Adafruit_TinyUSB.h>
#include <MIDI.h>
#include <Adafruit_NeoPixel.h>
#define GEM_DISABLE_GLCD
#include <GEM_u8g2.h>
#include <Wire.h>
#include <Rotary.h>
// USB MIDI object //
Adafruit_USBD_MIDI usb_midi;
// Create a new instance of the Arduino MIDI Library,
// and attach usb_midi as the transport.
MIDI_CREATE_INSTANCE(Adafruit_USBD_MIDI, usb_midi, MIDI);
// LED SETUP //
#define LED_PIN 22
#define LED_COUNT 140
Adafruit_NeoPixel strip(LED_COUNT, LED_PIN, NEO_RGB + NEO_KHZ800);
int defaultBrightness = 50;
int dimBrightness = 15;
int pressedBrightness = 180;
// ENCODER SETUP //
#define ROTA 20 // Rotary encoder A
#define ROTB 21 // Rotary encoder B
Rotary rotary = Rotary(ROTA, ROTB);
const int encoderClick = 24;
int encoderState = 0;
int encoderLastState = 1;
int8_t encoder_val = 0;
uint8_t encoder_state;
// Create an instance of the U8g2 graphics library.
U8G2_SH1106_128X64_NONAME_F_HW_I2C u8g2(U8G2_R2, /* reset=*/U8X8_PIN_NONE);
//
// Button matrix and LED locations
// Portrait orientation top view:
// 9 8 7 6 5 4 3 2 1
// 20 19 18 17 16 15 14 13 12 11
// 29 28 27 26 25 24 23 22 21
// 40 39 38 37 36 35 34 33 32 31
// 49 48 47 46 45 44 43 42 41
// 60 59 58 57 56 55 54 53 52 51
// 10 69 68 67 66 65 64 63 62 61
// 30 80 79 78 77 76 75 74 73 72 71
// 50 89 88 87 86 85 84 83 82 81
// 70 100 99 98 97 96 95 94 93 92 91
// 90 109 108 107 106 105 104 103 102 101
//110 120 119 118 117 116 115 114 113 112 111
// 130 129 128 127 126 125 124 123 122 121
// 140 139 138 137 136 135 134 133 132 131
// DIAGNOSTICS //
// 1 = Full button test (1 and 0)
// 2 = Button test (button number)
// 3 = MIDI output test
int diagnostics = 0;
// BUTTON MATRIX PINS //
const byte columns[] = { 14, 15, 13, 12, 11, 10, 9, 8, 7, 6 }; // Column pins in order from right to left
const int m1p = 4; // Multiplexing chip control pins
const int m2p = 5;
const int m4p = 2;
const int m8p = 3;
// 16 & 17 reserved for lights.
const byte columnCount = sizeof(columns); // The number of columns in the matrix
const byte rowCount = 14; // The number of rows in the matrix
const byte elementCount = columnCount * rowCount; // The number of elements in the matrix
// Since MIDI only uses 7 bits, we can give greater values special meanings.
// (see commandPress)
const int CMDB_1 = 128;
const int CMDB_2 = 129;
const int CMDB_3 = 130;
const int CMDB_4 = 131;
const int CMDB_5 = 132;
const int CMDB_6 = 133;
const int CMDB_7 = 134;
const int UNUSED = 255;
// LED addresses for CMD buttons.
const byte cmdBtn1 = 10 - 1;
const byte cmdBtn2 = 30 - 1;
const byte cmdBtn3 = 50 - 1;
const byte cmdBtn4 = 70 - 1;
const byte cmdBtn5 = 90 - 1;
const byte cmdBtn6 = 110 - 1;
const byte cmdBtn7 = 130 - 1;
// MIDI NOTE LAYOUTS //
#define ROW_FLIP(x, ix, viii, vii, vi, v, iv, iii, ii, i) i, ii, iii, iv, v, vi, vii, viii, ix, x
//hacky macro because I (Jared) messed up the board layout - I'll do better next time! xD
// MIDI note layout tables
const byte wickiHaydenLayout[elementCount] = {
ROW_FLIP(CMDB_1, 90, 92, 94, 96, 98, 100, 102, 104, 106),
ROW_FLIP(83, 85, 87, 89, 91, 93, 95, 97, 99, 101),
ROW_FLIP(CMDB_2, 78, 80, 82, 84, 86, 88, 90, 92, 94),
ROW_FLIP(71, 73, 75, 77, 79, 81, 83, 85, 87, 89),
ROW_FLIP(CMDB_3, 66, 68, 70, 72, 74, 76, 78, 80, 82),
ROW_FLIP(59, 61, 63, 65, 67, 69, 71, 73, 75, 77),
ROW_FLIP(CMDB_4, 54, 56, 58, 60, 62, 64, 66, 68, 70),
ROW_FLIP(47, 49, 51, 53, 55, 57, 59, 61, 63, 65),
ROW_FLIP(CMDB_5, 42, 44, 46, 48, 50, 52, 54, 56, 58),
ROW_FLIP(35, 37, 39, 41, 43, 45, 47, 49, 51, 53),
ROW_FLIP(CMDB_6, 30, 32, 34, 36, 38, 40, 42, 44, 46),
ROW_FLIP(23, 25, 27, 29, 31, 33, 35, 37, 39, 41),
ROW_FLIP(CMDB_7, 18, 20, 22, 24, 26, 28, 30, 32, 34),
ROW_FLIP(11, 13, 15, 17, 19, 21, 23, 25, 27, 29)
};
const byte harmonicTableLayout[elementCount] = {
ROW_FLIP(CMDB_1, 83, 76, 69, 62, 55, 48, 41, 34, 27),
ROW_FLIP(86, 79, 72, 65, 58, 51, 44, 37, 30, 23),
ROW_FLIP(CMDB_2, 82, 75, 68, 61, 54, 47, 40, 33, 26),
ROW_FLIP(85, 78, 71, 64, 57, 50, 43, 36, 29, 22),
ROW_FLIP(CMDB_3, 81, 74, 67, 60, 53, 46, 39, 32, 25),
ROW_FLIP(84, 77, 70, 63, 56, 49, 42, 35, 28, 21),
ROW_FLIP(CMDB_4, 80, 73, 66, 59, 52, 45, 38, 31, 24),
ROW_FLIP(83, 76, 69, 62, 55, 48, 41, 34, 27, 20),
ROW_FLIP(CMDB_5, 79, 72, 65, 58, 51, 44, 37, 30, 23),
ROW_FLIP(82, 75, 68, 61, 54, 47, 40, 33, 26, 19),
ROW_FLIP(CMDB_6, 78, 71, 64, 57, 50, 43, 36, 29, 22),
ROW_FLIP(81, 74, 67, 60, 53, 46, 39, 32, 25, 18),
ROW_FLIP(CMDB_7, 77, 70, 63, 56, 49, 42, 35, 28, 21),
ROW_FLIP(80, 73, 66, 59, 52, 45, 38, 31, 24, 17)
};
const byte gerhardLayout[elementCount] = {
ROW_FLIP(CMDB_1, 74, 73, 72, 71, 70, 69, 68, 67, 66),
ROW_FLIP(71, 70, 69, 68, 67, 66, 65, 64, 63, 62),
ROW_FLIP(CMDB_2, 67, 66, 65, 64, 63, 62, 61, 60, 59),
ROW_FLIP(64, 63, 62, 61, 60, 59, 58, 57, 56, 55),
ROW_FLIP(CMDB_3, 60, 59, 58, 57, 56, 55, 54, 53, 52),
ROW_FLIP(57, 56, 55, 54, 53, 52, 51, 50, 49, 48),
ROW_FLIP(CMDB_4, 53, 52, 51, 50, 49, 48, 47, 46, 45),
ROW_FLIP(50, 49, 48, 47, 46, 45, 44, 43, 42, 41),
ROW_FLIP(CMDB_5, 46, 45, 44, 43, 42, 41, 40, 39, 38),
ROW_FLIP(43, 42, 41, 40, 39, 38, 37, 36, 35, 34),
ROW_FLIP(CMDB_6, 39, 38, 37, 36, 35, 34, 33, 32, 31),
ROW_FLIP(36, 35, 34, 33, 32, 31, 30, 29, 28, 27),
ROW_FLIP(CMDB_7, 32, 31, 30, 29, 28, 27, 26, 25, 24),
ROW_FLIP(29, 28, 27, 26, 25, 24, 23, 22, 21, 20)
};
const byte *currentLayout = wickiHaydenLayout;
const unsigned int pitches[128] = {
16,17,18,19,21,22,23,25,26,28,29,31, // Octave 0
33,35,37,39,41,44,46,49,52,55,58,62, // Octave 1
65, 69, 73, 78, 82, 87, 93, 98,104,110,117,123, // Octave 2
131,139,147,156,165,175,185,196,208,220,233,247, // Octave 3
262,277,294,311,330,349,370,392,415,440,466,494, // Octave 4
523,554,587,622,659,698,740,784,831,880,932,988, // Octave 5
1047,1109,1175,1245,1319,1397,1480,1568,1661,1760,1865,1976, // Octave 6
2093,2217,2349,2489,2637,2794,2960,3136,3322,3520,3729,3951, // Octave 7
4186,4435,4699,4978,5274,5588,5920,6272,6645,7040,7459,7902, // Octave 8
8372,8870,9397,9956,10548,11175,11840,12544,13290,14080,14917,15804, //9
16744, // C10
17740, // C#10
18795, // D10
19912, // D#10
21096, // E10
22350, // F10
23680 // F#10
};
#define TONEPIN 23
// Global time variables
unsigned long currentTime; // Program loop consistent variable for time in milliseconds since power on
const byte debounceTime = 2; // Global digital button debounce time in milliseconds
// Variables for holding digital button states and activation times
byte activeButtons[elementCount]; // Array to hold current note button states
byte previousActiveButtons[elementCount]; // Array to hold previous note button states for comparison
unsigned long activeButtonsTime[elementCount]; // Array to track last note button activation time for debounce
// MENU SYSTEM SETUP //
// Create menu page object of class GEMPage. Menu page holds menu items (GEMItem) and represents menu level.
// Menu can have multiple menu pages (linked to each other) with multiple menu items each
GEMPage menuPageMain("HexBoard MIDI Controller");
GEMPage menuPageLayout("Layout");
GEMItem menuItemLayout("Layout", menuPageLayout);
void wickiHayden(); //Forward declarations
void harmonicTable();
void gerhard();
GEMItem menuItemWickiHayden("Wicki-Hayden", wickiHayden);
GEMItem menuItemHarmonicTable("Harmonic Table", harmonicTable);
GEMItem menuItemGerhard("Gerhard", gerhard);
void setLayoutLEDs(); //Forward declaration
byte key = 0;
SelectOptionByte selectKeyOptions[] = { { "C", 0 }, { "C#", 1 }, { "D", 2 }, { "D#", 3 }, { "E", 4 }, { "F", 5 }, { "F#", 6 }, { "G", 7 }, { "G#", 8 }, { "A", 9 }, { "A#", 10 }, { "B", 11 } };
GEMSelect selectKey(sizeof(selectKeyOptions) / sizeof(SelectOptionByte), selectKeyOptions);
GEMItem menuItemKey("Key:", key, selectKey, setLayoutLEDs);
byte scale = 0;
SelectOptionByte selectScaleOptions[] = { { "NONE", 0 }, { "Major", 1 }, { "HarMin", 2 }, { "MelMin", 3 }, { "NatMin", 4 }, { "NONE", 5 }, { "NONE", 6 }, { "NONE", 7 }, { "NONE", 8 }, { "NONE", 9 }, { "NONE", 10 }, { "NONE", 11 } };
GEMSelect selectScale(sizeof(selectScaleOptions) / sizeof(SelectOptionByte), selectScaleOptions);
GEMItem menuItemScale("Scale:", scale, selectScale, setLayoutLEDs);
int transpose = 0;
SelectOptionInt selectTransposeOptions[] = {
{ "-12", -12 }, { "-11", -11 }, { "-10", -10 }, { "-9", -9 }, { "-8", -8 }, { "-7", -7 }, { "-6", -6 }, { "-5", -5 }, { "-4", -4 }, { "-3", -3 }, { "-2", -2 }, { "-1", -1 }, { "0", 0 }, { "+1", 1 }, { "+2", 2 }, { "+3", 3 }, { "+4", 4 }, { "+5", 5 }, { "+6", 6 }, { "+7", 7 }, { "+8", 8 }, { "+9", 9 }, { "+10", 10 }, { "+11", 11 }, { "+12", 12 }
};
GEMSelect selectTranspose(sizeof(selectTransposeOptions) / sizeof(SelectOptionByte), selectTransposeOptions);
void validateTranspose(); // Forward declaration
GEMItem menuItemTranspose("Transpose:", transpose, selectTranspose, validateTranspose);
//bool highlightScale = true; // whether the black keys should be dimmer REMOVING THIS SOON
//GEMItem menuItemHighlightScale("Scale Light:", highlightScale, setLayoutLEDs);
// Create menu object of class GEM_u8g2. Supply its constructor with reference to u8g2 object we created earlier
byte menuItemHeight = 10;
byte menuPageScreenTopOffset = 10;
byte menuValuesLeftOffset = 86;
GEM_u8g2 menu(u8g2, GEM_POINTER_ROW, GEM_ITEMS_COUNT_AUTO, menuItemHeight, menuPageScreenTopOffset, menuValuesLeftOffset);
// MIDI channel assignment
byte midiChannel = 1; // Current MIDI channel (changed via user input)
// Velocity levels
byte midiVelocity = 100; // Default velocity
bool buzzer = 0;
// END SETUP SECTION
// ------------------------------------------------------------------------------------------------------------------------------------------------------------
void setup() {
#if defined(ARDUINO_ARCH_MBED) && defined(ARDUINO_ARCH_RP2040)
// Manual begin() is required on core without built-in support for TinyUSB such as mbed rp2040
TinyUSB_Device_Init(0);
#endif
usb_midi.setStringDescriptor("HexBoard MIDI");
// Initialize MIDI, and listen to all MIDI channels
// This will also call usb_midi's begin()
MIDI.begin(MIDI_CHANNEL_OMNI);
Wire.setSDA(16);
Wire.setSCL(17);
pinMode(encoderClick, INPUT_PULLUP);
Serial.begin(115200); // Set serial to make uploads work without bootsel button
// Set pinModes for the digital button matrix.
for (int pinNumber = 0; pinNumber < columnCount; pinNumber++) // For each column pin...
{
pinMode(columns[pinNumber], INPUT_PULLUP); // set the pinMode to INPUT_PULLUP (+3.3V / HIGH).
}
pinMode(m1p, OUTPUT); // Setting the row multiplexer pins to output.
pinMode(m2p, OUTPUT);
pinMode(m4p, OUTPUT);
pinMode(m8p, OUTPUT);
strip.begin(); // INITIALIZE NeoPixel strip object
strip.show(); // Turn OFF all pixels ASAP
strip.setBrightness(255); // Set BRIGHTNESS (max = 255)
setCMD_LEDs();
strip.setPixelColor(cmdBtn1, strip.ColorHSV(65536 / 12, 255, defaultBrightness));
setLayoutLEDs();
u8g2.begin(); //Menu and graphics setup
menu.init();
setupMenu();
menu.drawMenu();
// wait until device mounted
while (!TinyUSBDevice.mounted()) delay(1);
// Print diagnostic troubleshooting information to serial monitor
diagnosticTest();
}
void setup1() { //Second core exclusively runs encoder
//pinMode(ROTA, INPUT_PULLUP);
//pinMode(ROTB, INPUT_PULLUP);
//encoder_init();
}
// ------------------------------------------------------------------------------------------------------------------------------------------------------------
// START LOOP SECTION
void loop() {
// Store the current time in a uniform variable for this program loop
currentTime = millis();
// Read and store the digital button states of the scanning matrix
readDigitalButtons();
// Act on those buttons
playNotes();
// Held buttons
heldButtons();
// Do the LEDS
strip.show();
// Read any new MIDI messages
MIDI.read();
// Read menu functions
if (menu.readyForKey()) {
encoderState = digitalRead(encoderClick);
if (encoderState > encoderLastState) {
menu.registerKeyPress(GEM_KEY_OK);
}
encoderLastState = encoderState;
if (encoder_val < 0) {
menu.registerKeyPress(GEM_KEY_UP);
encoder_val = 0;
}
if (encoder_val > 0) {
menu.registerKeyPress(GEM_KEY_DOWN);
encoder_val = 0;
}
}
}
void loop1() {
rotate();
//readEncoder();
}
// END LOOP SECTION
// ------------------------------------------------------------------------------------------------------------------------------------------------------------
// ------------------------------------------------------------------------------------------------------------------------------------------------------------
// START FUNCTIONS SECTION
void diagnosticTest() {
if (diagnostics > 0) {
Serial.println("Zach was here");
}
}
void commandPress(byte command) {
if (command == CMDB_1) {
midiVelocity = 100;
setCMD_LEDs();
strip.setPixelColor(cmdBtn1, strip.ColorHSV(65536 / 12, 255, defaultBrightness));
strip.setBrightness(255); // Set BRIGHTNESS (max = 255)
}
if (command == CMDB_2) {
midiVelocity = 60;
setCMD_LEDs();
strip.setPixelColor(cmdBtn2, strip.ColorHSV(65536 / 3, 255, defaultBrightness));
strip.setBrightness(127); // Set BRIGHTNESS (max = 255)
}
if (command == CMDB_3) {
midiVelocity = 20;
setCMD_LEDs();
strip.setPixelColor(cmdBtn3, strip.ColorHSV(65536 / 2, 255, defaultBrightness));
strip.setBrightness(63); // Set BRIGHTNESS (max = 255)
}
if (command == CMDB_4) {
}
if (command == CMDB_5) {
}
if (command == CMDB_6) {
}
if (command == CMDB_7) {
buzzer = !buzzer;
strip.setPixelColor(cmdBtn7, strip.ColorHSV(65536 / 2, 255, 2*defaultBrightness*buzzer));
}
}
void commandRelease(byte command) {
}
// BUTTONS //
void readDigitalButtons() {
if (diagnostics == 1) {
Serial.println();
}
// Button Deck
for (int rowIndex = 0; rowIndex < rowCount; rowIndex++) // Iterate through each of the row pins on the multiplexing chip.
{
digitalWrite(m1p, rowIndex & 1);
digitalWrite(m2p, (rowIndex & 2) >> 1);
digitalWrite(m4p, (rowIndex & 4) >> 2);
digitalWrite(m8p, (rowIndex & 8) >> 3);
for (byte columnIndex = 0; columnIndex < columnCount; columnIndex++) // Now iterate through each of the column pins that are connected to the current row pin.
{
byte columnPin = columns[columnIndex]; // Hold the currently selected column pin in a variable.
pinMode(columnPin, INPUT_PULLUP); // Set that row pin to INPUT_PULLUP mode (+3.3V / HIGH).
byte buttonNumber = columnIndex + (rowIndex * columnCount); // Assign this location in the matrix a unique number.
delayMicroseconds(10); // Delay to give the pin modes time to change state (false readings are caused otherwise).
previousActiveButtons[buttonNumber] = activeButtons[buttonNumber]; // Track the "previous" variable for comparison.
byte buttonState = digitalRead(columnPin); // (don't)Invert reading due to INPUT_PULLUP, and store the currently selected pin state.
if (buttonState == LOW) {
if (diagnostics == 1) {
Serial.print("1");
} else if (diagnostics == 2) {
Serial.println(buttonNumber);
}
if (!previousActiveButtons[buttonNumber]) {
// newpress time
activeButtonsTime[buttonNumber] = millis();
}
// TODO: Implement debounce?
activeButtons[buttonNumber] = 1;
} else {
// Otherwise, the button is inactive, write a 0.
if (diagnostics == 1) {
Serial.print("0");
}
activeButtons[buttonNumber] = 0;
}
// Set the selected column pin back to INPUT mode (0V / LOW).
pinMode(columnPin, INPUT);
}
}
}
void playNotes() {
for (int i = 0; i < elementCount; i++) // For all buttons in the deck
{
if (activeButtons[i] != previousActiveButtons[i]) // If a change is detected
{
if (activeButtons[i] == 1) // If the button is active (newpress)
{
if (currentLayout[i] < 128) {
strip.setPixelColor(i, strip.ColorHSV(((currentLayout[i] - key + transpose) % 12) * 5006, 255, pressedBrightness));
noteOn(midiChannel, (currentLayout[i] + transpose) % 128, midiVelocity);
} else {
commandPress(currentLayout[i]);
}
} else {
// If the button is inactive (released)
if (currentLayout[i] < 128) {
setLayoutLED(i);
noteOff(midiChannel, (currentLayout[i] + transpose) % 128, 0);
} else {
commandRelease(currentLayout[i]);
}
}
}
}
}
void heldButtons() {
for (int i = 0; i < elementCount; i++) {
if (activeButtons[i]) {
//if (
}
}
}
// Return the first note that is currently held.
byte getHeldNote() {
for (int i = 0; i < elementCount; i++) {
if (activeButtons[i]) {
if (currentLayout[i] < 128) {
return (currentLayout[i] + transpose) % 128;
}
}
}
return 128;
}
// MIDI AND OTHER OUTPUTS //
// Send Note On
void noteOn(byte channel, byte pitch, byte velocity) {
MIDI.sendNoteOn(pitch, velocity, channel);
if (diagnostics == 3) {
Serial.print(pitch);
Serial.print(", ");
Serial.print(velocity);
Serial.print(", ");
Serial.println(channel);
}
if (buzzer) {
tone(TONEPIN, pitches[pitch], 1000);
}
}
// Send Note Off
void noteOff(byte channel, byte pitch, byte velocity) {
MIDI.sendNoteOff(pitch, velocity, channel);
noTone(TONEPIN);
if(buzzer) {
byte anotherPitch = getHeldNote();
if (anotherPitch < 128) {
tone(TONEPIN, pitches[anotherPitch], 1000);
}
}
}
// LEDS //
void setCMD_LEDs() {
strip.setPixelColor(cmdBtn1, strip.ColorHSV(65536 / 12, 255, dimBrightness));
strip.setPixelColor(cmdBtn2, strip.ColorHSV(65536 / 3, 255, dimBrightness));
strip.setPixelColor(cmdBtn3, strip.ColorHSV(65536 / 2, 255, dimBrightness));
strip.setPixelColor(cmdBtn4, strip.ColorHSV(0, 255, defaultBrightness));
strip.setPixelColor(cmdBtn5, strip.ColorHSV(0, 255, defaultBrightness));
strip.setPixelColor(cmdBtn6, strip.ColorHSV(0, 255, defaultBrightness));
strip.setPixelColor(cmdBtn7, strip.ColorHSV(0, 255, defaultBrightness));
}
void setLayoutLEDs() {
for (int i = 0; i < elementCount; i++) {
if (currentLayout[i] <= 127) {
setLayoutLED(i);
}
}
}
void setLayoutLED(int i) {
strip.setPixelColor(i, strip.ColorHSV(((currentLayout[i] - key + transpose) % 12) * 5006, 255, defaultBrightness));
// Scale highlighting
if (scale == 0) { //NONE
switch ((currentLayout[i] - key + transpose) % 12) {
default: break; // No changes since there is no scale selected
}
}
if (scale == 1) { //Major
switch ((currentLayout[i] - key + transpose) % 12) {
// If it is one of the dark keys, fall through to case 10.
case 1:
case 3:
case 6:
case 8:
case 10: strip.setPixelColor(i, strip.ColorHSV(((currentLayout[i] - key + transpose) % 12) * 5006, 255, dimBrightness)); break;
// Otherwise it was a highlighted key. Do nothing
default: break;
}
}
if (scale == 2) { //HarMin
switch ((currentLayout[i] - key + transpose) % 12) {
// If it is one of the dark keys, fall through to case 10.
case 1:
case 4:
case 6:
case 9:
case 10: strip.setPixelColor(i, strip.ColorHSV(((currentLayout[i] - key + transpose) % 12) * 5006, 255, dimBrightness)); break;
// Otherwise it was a highlighted key. Do nothing
default: break;
}
}
if (scale == 3) { //MelMin
switch ((currentLayout[i] - key + transpose) % 12) {
// If it is one of the dark keys, fall through to case 10.
case 1:
case 4:
case 6:
case 8:
case 10: strip.setPixelColor(i, strip.ColorHSV(((currentLayout[i] - key + transpose) % 12) * 5006, 255, dimBrightness)); break;
// Otherwise it was a highlighted key. Do nothing
default: break;
}
}
if (scale == 4) { //NatMin
switch ((currentLayout[i] - key + transpose) % 12) {
// If it is one of the dark keys, fall through to case 10.
case 1:
case 4:
case 6:
case 9:
case 11: strip.setPixelColor(i, strip.ColorHSV(((currentLayout[i] - key + transpose) % 12) * 5006, 255, dimBrightness)); break;
// Otherwise it was a highlighted key. Do nothing
default: break;
}
}
}
// ENCODER //
// rotary encoder pin change interrupt handler
void readEncoder() {
encoder_state = (encoder_state << 4) | (digitalRead(ROTB) << 1) | digitalRead(ROTA);
Serial.println(encoder_val);
switch (encoder_state) {
case 0x23: encoder_val++; break;
case 0x32: encoder_val--; break;
default: break;
}
}
void rotate() {
unsigned char result = rotary.process();
if (result == DIR_CW) {
encoder_val++;
} else if (result == DIR_CCW) {
encoder_val--;
}
}
// rotary encoder init
void encoder_init() {
// enable pin change interrupts
attachInterrupt(digitalPinToInterrupt(ROTA), readEncoder, RISING);
attachInterrupt(digitalPinToInterrupt(ROTB), readEncoder, RISING);
encoder_state = (digitalRead(ROTB) << 1) | digitalRead(ROTA);
interrupts();
}
// MENU //
void setupMenu() {
// Add menu items to Main menu page
menuPageMain.addMenuItem(menuItemLayout);
menuPageMain.addMenuItem(menuItemKey);
menuPageMain.addMenuItem(menuItemScale);
//menuPageMain.addMenuItem(menuItemHighlightScale); REMOVING SOON
menuPageMain.addMenuItem(menuItemTranspose);
// Add menu items to Layout Select page
menuPageLayout.addMenuItem(menuItemWickiHayden);
menuPageLayout.addMenuItem(menuItemHarmonicTable);
menuPageLayout.addMenuItem(menuItemGerhard);
// Specify parent menu page for the Settings menu page
menuPageLayout.setParentMenuPage(menuPageMain);
// Add menu page to menu and set it as current
menu.setMenuPageCurrent(menuPageMain);
}
void wickiHayden() {
currentLayout = wickiHaydenLayout;
setLayoutLEDs();
menu.setMenuPageCurrent(menuPageMain);
menu.drawMenu();
}
void harmonicTable() {
currentLayout = harmonicTableLayout;
setLayoutLEDs();
menu.setMenuPageCurrent(menuPageMain);
menu.drawMenu();
}
void gerhard() {
currentLayout = gerhardLayout;
setLayoutLEDs();
menu.setMenuPageCurrent(menuPageMain);
menu.drawMenu();
}
// Validation routine of transpose variable
void validateTranspose() {
//Need to add some code here to make sure transpose doesn't get out of hand
/*something like
if ((transpose + LOWEST NOTE IN ARRAY) < 0) {
transpose = 0;
} */
setLayoutLEDs();
}
// END FUNCTIONS SECTION
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