void setOctLED() { if (octave <= 0) { strip.setPixelColor(octUpSW, 120, 0, 120); strip.setPixelColor(octDnSW, 0, 0, 0); // No lower to go. } else if (octave <= 12) { strip.setPixelColor(octUpSW, 0, 0, 120); strip.setPixelColor(octDnSW, 120, 0, 0); } else if (octave <= 24) { strip.setPixelColor(octUpSW, 0, 0, 0); //No higher to go. strip.setPixelColor(octDnSW, 120, 0, 120); } } void setLayoutLEDs() { for (int i = 0; i < elementCount; i++) { if (currentLayout[i] <= 127) { setLayoutLED(i); } } } void setLayoutLED(int i) { strip.setPixelColor(i, strip.ColorHSV((currentLayout[i] % 12) * 5006, 255, 120)); // black keys darker if (blackKeys) { // LEET programmers stuff switch (currentLayout[i] % 12) { // If it is one of the black keys, fall through to case 10. case 1: case 3: case 6: case 8: // bitshift by 2 (efficient division by four) case 10: strip.setPixelColor(i, strip.ColorHSV((currentLayout[i] % 12) * 5006, 255, 30)); break; // otherwise it was a white key. Do nothing default: break; } } }